Dew to their almost complete cat like nature, very few cattine wear any clothing. In most cases clothing not overly necessary as their fur covers their whole body. Nudity is common among cattine and especially in cattine villages. The only cattine who regularly wear any clothing of any kind are cattine priestesses and cattine warriors who are specifically charged with the protection of the village. Cattine prefer speed and maneuverability over heavy armor and clothing.
Physical Description: Cattine resemble 3 to 4 foot tall cat people with more cat features than human. Their fur color can vary greatly from one cattine to another. In most cases however they tend to resemble a house cant than any other. Rare as they are, some cattine are linked closer to the gig cats than house cats and their fur and some other physical features reflect this. All cattine have retractable feline claws and the distinctive feline eyes. They have pointed ears of cats and can jump up to 5 times their own body height. They have tails and are adapt at using them for balance as all cats are. All cattine are capable of purring as normal cats do.
Relations: Cattine are distrustful of any person who is not cattine. Distinctly predatory races and races which are much taller than they are distrusted even more.
Alignment: Cattine are generally of neutral to good alignment.
Cattine Lands: Once scattered threw out the lands of the continent of Torgesh, they are scattered about vina and are far and few between. Once hunted down and exterminated by a viscous sorceress, who could command the power of their sacred crystals like their priestesses, their race and culture has all but been destroyed. The few that remain struggle to keep alive their culture and protect what little lands and villages they have left with venomous ferocity.
Religion: Cattine worship the spirits of nature and Gyia herself. Their culture is centered around these mysterious crystals which float above their worshiping pillars. These crystals are scattered threw out the lands of Torgesh and contain great power which cattine priestesses can raw upon and command to do their will. The ruler of any village is the priestess or high priestess. The ruler of all the cattine nation and cattine is the supreme high priestess.
Language: The cattine speak their own language known as Cattish. To the untrained or unfocused ear their speech could almost be perceived as nothing more than the sounds normal cats make. Their language is one of nature and uses the Elven alphabet as the elven language is its closest relative.
Names: Cattine names vary greatly with no apparent symmetry.
Adventurers: Since the attack of the sorceress, who hunted down and exterminated cattine, their numbers have been small and they have been cast out all over vina to hide and survive. Since the sorceress' death, the cattine now wonder in search of other cattine, to find places where new cattine villages have been set up, or to merely see the world with a cat like curiosity.
Cattine Racial Traits
- +6 to Dexterity, -2 to Strength, -4 Constitution: Cattine are quick and agile, but are more fail of body than most other creatures.
- Small: As small creatures, cattine gain a +1 size bonus to Armor Class, a +1 size bonus on attack rolls, and a +4 size bonus on Hide checks, but they must use smaller weapons than humans use, and their lifting and carrying limits are three-quarters of those of Medium-size characters.
- Cattine base speed is 40 feet.
- +4 racial bonus to Balance (DEX), Hide (DEX), Move Silently (DEX): Cattine have a strong sense of balance just as felines do. They are well adept at stalking up on prey unseen and unheard.
- +2 racial bonus to Listen (WIS), Sense Motive (WIS), Tumble (Dex), Scent (WIS), and Listen: Cattine have an instinctive sense of peoples motives. They are natural tumblers. They have a keen nose and sharp ears.
- Cats Grace: Cattine are agile with quick reactions giving them a +3 to AC. They can not be caught flat footed and they do not loose their Dex bonus to AC when being sneak attacked by a rouge.
- Low-light Vision: Cattine can see twice as far as a human in starlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
- Cats Fall: Like normal felines cattine almost always land on their feet. On a successful balance check (DC 15) a cattine can right her or himself within 10 feet of falling in the same way normal cats can when they fall. The DC is less difficult (CD -5/10 Ft) for every 10 feet above the first 10 that the cattine is falling. This gives them a +5 bonus to checks for landing and tumbling out of a fall for reduced or no damage.
- Natural Weapons: Cattine have 2 natural weapons; Claws (1d8 Dmg, 19-20/x2 Crit, TP) and Bite (1d4 Dmg, 1920/x2 Crit, TP).
- Leap of the Cat: Cattine can jump up to 5 times their own height on a successful jump check.
- Automatic Language: Cattish Bonus Languages: Common, Elven, Fay
- Favored Class: Rouge or Ranger
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